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Hi,<br>
<br>
I am working on a long-range interaction problem, so that
communication is "each-to-each", <u>although very sparse</u>. My
current approach is as follow:<br>
1. If a process owns an object A, it opens a shared window to
this object.<br>
2. If another process happens to generate data which belongs to
A, which is determined on the fly, it 'put' its share to A.<br>
<br>
The algorithm works for small number of objects, but I need millions
of them. I wonder:<br>
1. Is it possible to increase the number of communicators above
2048?<br>
2. Is it a scalable approach? <br>
<br>
Again, although that communication is 'each-to-each', it is
extremely sparse. Any advise and comments are highly appreciated.<br>
<br>
Thanks in advance,<br>
--Ted<br>
<br>
<br>
<br>
<br>
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